unreal.CEClonerLineLayout¶
- class unreal.CEClonerLineLayout(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CEClonerLayoutBaseCECloner Line Layout
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEClonerLineLayout.h
Editor Properties: (see get_editor_property/set_editor_property)
axis(CEClonerAxis): [Read-Write]count(int32): [Read-Write]direction(Vector): [Read-Write]rotation(Rotator): [Read-Write]spacing(float): [Read-Write]
- get_axis() CEClonerAxis¶
Get Axis
- Return type:
- get_count() int32¶
Get Count
- Return type:
int32
- set_axis(axis) None¶
Set Axis
- Parameters:
axis (CEClonerAxis)