unreal.CEClonerGridLayout

class unreal.CEClonerGridLayout(outer: Object | None = None, name: Name | str = 'None')

Bases: CEClonerLayoutBase

CECloner Grid Layout

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEClonerGridLayout.h

Editor Properties: (see get_editor_property/set_editor_property)

  • count_x (int32): [Read-Write]

  • count_y (int32): [Read-Write]

  • count_z (int32): [Read-Write]

  • spacing_x (float): [Read-Write]

  • spacing_y (float): [Read-Write]

  • spacing_z (float): [Read-Write]

  • twist_axis (CEClonerAxis): [Read-Write]

  • twist_factor (float): [Read-Write]

get_count_x() int32

Get Count X

Return type:

int32

get_count_y() int32

Get Count Y

Return type:

int32

get_count_z() int32

Get Count Z

Return type:

int32

get_spacing_x() float

Get Spacing X

Return type:

float

get_spacing_y() float

Get Spacing Y

Return type:

float

get_spacing_z() float

Get Spacing Z

Return type:

float

get_twist_axis() CEClonerAxis

Get Twist Axis

Return type:

CEClonerAxis

get_twist_factor() float

Get Twist Factor

Return type:

float

set_count_x(count_x) None

Set Count X

Parameters:

count_x (int32)

set_count_y(count_y) None

Set Count Y

Parameters:

count_y (int32)

set_count_z(count_z) None

Set Count Z

Parameters:

count_z (int32)

set_spacing_x(spacing_x) None

Set Spacing X

Parameters:

spacing_x (float)

set_spacing_y(spacing_y) None

Set Spacing Y

Parameters:

spacing_y (float)

set_spacing_z(spacing_z) None

Set Spacing Z

Parameters:

spacing_z (float)

set_twist_axis(axis) None

Set Twist Axis

Parameters:

axis (CEClonerAxis)

set_twist_factor(factor) None

Set Twist Factor

Parameters:

factor (float)