unreal.BoolConverterCondition¶
- class unreal.BoolConverterCondition¶
Bases:
StructBaseBool Converter Condition
C++ Source:
Plugin: PropertyAnimatorCore
Module: PropertyAnimatorCore
File: PropertyAnimatorCoreConverterTraits.h
Editor Properties: (see get_editor_property/set_editor_property)
comparison(BoolConverterComparison): [Read-Write]threshold(double): [Read-Write]