unreal.BoneNode¶
- class unreal.BoneNode¶
Bases:
StructBaseEach Bone node in BoneTree
C++ Source:
Module: Engine
File: Skeleton.h
Editor Properties: (see get_editor_property/set_editor_property)
translation_retargeting_mode(BoneTranslationRetargetingMode): [Read-Write] Retargeting Mode for Translation Component.