unreal.BoneMirrorInfo¶
- class unreal.BoneMirrorInfo¶
Bases:
StructBaseBone Mirror Info
C++ Source:
Module: Engine
File: SkeletalMesh.h
Editor Properties: (see get_editor_property/set_editor_property)
bone_flip_axis(AxisType): [Read-Write] Axis the bone is mirrored across.source_index(int32): [Read-Write] The bone to mirror.