unreal.BlueprintCameraEvaluationDataFunctionLibrary¶
- class unreal.BlueprintCameraEvaluationDataFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryBlueprint function library for camera evaluation data references.
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: BlueprintCameraEvaluationDataRef.h
- classmethod blend_camera_evaluation_data(from_camera_data, to_camera_data, factor) None¶
Interpolates one camera data towards another.
- Parameters:
from_camera_data (BlueprintCameraEvaluationDataRef)
to_camera_data (BlueprintCameraEvaluationDataRef)
factor (float)
- classmethod get_camera_pose(camera_data) BlueprintCameraPose¶
Gets the camera pose.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
- Return type:
- classmethod make_camera_evaluation_data() BlueprintCameraEvaluationDataRef¶
Creates a camera evaluation data.
- Return type:
- classmethod set_camera_pose(camera_data, camera_pose) None¶
Sets the camera pose.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
camera_pose (BlueprintCameraPose)
- classmethod set_default_camera_rig_parameters(camera_data, camera_rig) None¶
Sets the default values for all parameters in the given camera rig.
- Parameters:
camera_data (BlueprintCameraEvaluationDataRef)
camera_rig (CameraRigAsset)