unreal.Beam2SourceTargetTangentMethod¶
- class unreal.Beam2SourceTargetTangentMethod¶
Bases:
EnumBaseThe method to use in determining the source/target tangent.
C++ Source:
Module: Engine
File: ParticleModuleBeamBase.h
- PEB2STTM_DIRECT: Beam2SourceTargetTangentMethod = Ellipsis¶
Direct - a direct line between source and target.
- Type:
0
- PEB2STTM_DISTRIBUTION: Beam2SourceTargetTangentMethod = Ellipsis¶
Distribution - use the distribution.
- Type:
2
- PEB2STTM_EMITTER: Beam2SourceTargetTangentMethod = Ellipsis¶
Emitter - use the emitter direction.
- Type:
3
- PEB2STTM_USER_SET: Beam2SourceTargetTangentMethod = Ellipsis¶
UserSet - use the user set value.
- Type:
1