unreal.Beam2SourceTargetTangentMethod

class unreal.Beam2SourceTargetTangentMethod

Bases: EnumBase

The method to use in determining the source/target tangent.

C++ Source:

  • Module: Engine

  • File: ParticleModuleBeamBase.h

PEB2STTM_DIRECT: Beam2SourceTargetTangentMethod = Ellipsis

Direct - a direct line between source and target.

Type:

0

PEB2STTM_DISTRIBUTION: Beam2SourceTargetTangentMethod = Ellipsis

Distribution - use the distribution.

Type:

2

PEB2STTM_EMITTER: Beam2SourceTargetTangentMethod = Ellipsis

Emitter - use the emitter direction.

Type:

3

PEB2STTM_USER_SET: Beam2SourceTargetTangentMethod = Ellipsis

UserSet - use the user set value.

Type:

1