unreal.BTDecorator_IsBBEntryOfClass¶
- class unreal.BTDecorator_IsBBEntryOfClass(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BTDecorator_BlackboardBaseBTDecorator Is BBEntry Of Class
C++ Source:
Module: AIModule
File: BTDecorator_IsBBEntryOfClass.h
Editor Properties: (see get_editor_property/set_editor_property)
blackboard_key(BlackboardKeySelector): [Read-Write] blackboard key selectorflow_abort_mode(BTFlowAbortMode): [Read-Write] flow controller settingsinverse_condition(bool): [Read-Write] if set, condition check result will be inversednode_name(str): [Read-Write] node nametest_class(ValueOrBBKey_Class): [Read-Write]