unreal.AvaTransitionAttributeLibrary¶
- class unreal.AvaTransitionAttributeLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryAva Transition Attribute Library
C++ Source:
Plugin: Avalanche
Module: Avalanche
File: AvaTransitionAttributeLibrary.h
- classmethod add_tag_attribute(transition_node, tag_handle) bool¶
Add Tag Attribute
- Parameters:
transition_node (Object)
tag_handle (AvaTagHandle)
- Return type:
- classmethod contains_tag_attribute(transition_node, tag_handle) bool¶
Contains Tag Attribute
- Parameters:
transition_node (Object)
tag_handle (AvaTagHandle)
- Return type:
- classmethod remove_tag_attribute(transition_node, tag_handle) bool¶
Remove Tag Attribute
- Parameters:
transition_node (Object)
tag_handle (AvaTagHandle)
- Return type: