unreal.AvaSequenceName¶
- class unreal.AvaSequenceName(name: Name = 'None')¶
Bases:
StructBaseAva Sequence Name
C++ Source:
Plugin: Avalanche
Module: AvalancheSequence
File: AvaSequenceName.h
Editor Properties: (see get_editor_property/set_editor_property)
name(Name): [Read-Write]