unreal.AvaRundownPageCommandStopLayers¶
- class unreal.AvaRundownPageCommandStopLayers(layers: AvaTagHandleContainer = [])¶
Bases:
AvaRundownPageCommandAva Rundown Page Command Stop Layers
C++ Source:
Plugin: Avalanche
Module: AvalancheMedia
File: AvaRundownPageCommandStopLayers.h
Editor Properties: (see get_editor_property/set_editor_property)
layers(AvaTagHandleContainer): [Read-Write] Layers to stop.
- property layers: AvaTagHandleContainer¶
[Read-Write] Layers to stop.
- Type: