unreal.AvaRundownPageCommandStopLayers

class unreal.AvaRundownPageCommandStopLayers(layers: AvaTagHandleContainer = [])

Bases: AvaRundownPageCommand

Ava Rundown Page Command Stop Layers

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheMedia

  • File: AvaRundownPageCommandStopLayers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • layers (AvaTagHandleContainer): [Read-Write] Layers to stop.

property layers: AvaTagHandleContainer

[Read-Write] Layers to stop.

Type:

(AvaTagHandleContainer)