unreal.AvaRundownPageCommandSetTransform¶
- class unreal.AvaRundownPageCommandSetTransform(transform: Transform = Ellipsis)¶
Bases:
AvaRundownPageCommandPage Command to specify the transform when loading the graphic. For streaming levels, this is applied when the level is loaded.
C++ Source:
Plugin: Avalanche
Module: AvalancheMedia
File: AvaRundownPageCommandSetTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
transform(Transform): [Read-Write] Specify the root transform to apply at load time.