unreal.AvaRundownPageCommandSetSpawnPoint¶
- class unreal.AvaRundownPageCommandSetSpawnPoint(spawn_point_tag: Name = 'None')¶
Bases:
AvaRundownPageCommandSpecify a reference null actor to use the position to load the graphic at. This can be used to position a null actor with the given tag in the base level and have the graphics load at those positions.
C++ Source:
Plugin: Avalanche
Module: AvalancheMedia
File: AvaRundownPageCommandSetSpawnPoint.h
Editor Properties: (see get_editor_property/set_editor_property)
spawn_point_tag(Name): [Read-Write] Indicate which spawn point, by tag, to search for.