unreal.AvaRundownPageCommandSetSpawnPoint

class unreal.AvaRundownPageCommandSetSpawnPoint(spawn_point_tag: Name = 'None')

Bases: AvaRundownPageCommand

Specify a reference null actor to use the position to load the graphic at. This can be used to position a null actor with the given tag in the base level and have the graphics load at those positions.

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheMedia

  • File: AvaRundownPageCommandSetSpawnPoint.h

Editor Properties: (see get_editor_property/set_editor_property)

  • spawn_point_tag (Name): [Read-Write] Indicate which spawn point, by tag, to search for.

property spawn_point_tag: Name

[Read-Write] Indicate which spawn point, by tag, to search for.

Type:

(Name)