unreal.AvaRundownPage¶
- class unreal.AvaRundownPage(enabled: bool = False, page_id: int = 0, template_id: int = 0, combined_template_ids: None = [], page_name: str = '', asset_path: SoftObjectPath = Ellipsis, instances: None = [], output_channel: int = 0, page_summary: Text = '', friendly_name: Text = '', has_transition_logic: bool = False, transition_mode: AvaTransitionInstancingMode = Ellipsis, instanced_commands: None = [])¶
Bases:
StructBaseAva Rundown Page
C++ Source:
Plugin: Avalanche
Module: AvalancheMedia
File: AvaRundownPage.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_path(SoftObjectPath): [Read-Only] Template property: path for this template.combined_template_ids(Array[int32]): [Read-Only] Template property: For combination template, lists the templates that are combined. A combination template can only be created using transition logic templates. In order to create a combination template, the templates must be in different transition layers.enabled(bool): [Read-Only]friendly_name(Text): [Read-Only]has_transition_logic(bool): [Read-Only] Indicate if the template asset has transition logic.instanced_commands(Array[InstancedStruct]): [Read-Write] Page command that can be executed when playing this page.instances(Set[int32]): [Read-Only] Template property: List the Ids of all instances.output_channel(int32): [Read-Only]page_id(int32): [Read-Only]page_name(str): [Read-Only]page_summary(Text): [Read-Only]remote_control_values(AvaPlayableRemoteControlValues): [Read-Write]template_id(int32): [Read-Only] Page Instance Property: Template Id for this page.transition_layer_tag(AvaTagHandle): [Read-Only] Transition Layer Tag cached from the transition tree. Cached for fast display in page/template list.transition_mode(AvaTransitionInstancingMode): [Read-Only]
- property asset_path: SoftObjectPath¶
path for this template.
- Type:
- Type:
[Read-Only] Template property
- property combined_template_ids: None¶
For combination template, lists the templates that are combined. A combination template can only be created using transition logic templates. In order to create a combination template, the templates must be in different transition layers.
- Type:
(Array[int32])
- Type:
[Read-Only] Template property
- property has_transition_logic: bool¶
[Read-Only] Indicate if the template asset has transition logic.
- Type:
(bool)
- property instanced_commands: None¶
[Read-Write] Page command that can be executed when playing this page.
- Type:
- property instances: None¶
List the Ids of all instances.
- Type:
(Set[int32])
- Type:
[Read-Only] Template property
- property template_id: int¶
Template Id for this page.
- Type:
(int32)
- Type:
[Read-Only] Page Instance Property
- property transition_mode: AvaTransitionInstancingMode¶
[Read-Only]
- Type: