unreal.AvaTransitionInstancingMode

class unreal.AvaTransitionInstancingMode

Bases: EnumBase

EAva Transition Instancing Mode

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheTransition

  • File: AvaTransitionEnums.h

NEW: AvaTransitionInstancingMode = Ellipsis

A new scene instance is added to the parent world and exit instance is discarded.

Type:

0

REUSE: AvaTransitionInstancingMode = Ellipsis

If previous instance exists, reuse it for the entering behavior.

Type:

1