unreal.AvaRundownMacroKeyBinding¶
- class unreal.AvaRundownMacroKeyBinding¶
Bases:
StructBaseDefines a macro (list of commands) that is assigned to a shortcut key.
C++ Source:
Plugin: Avalanche
Module: AvalancheMedia
File: AvaRundownMacroCollection.h
Editor Properties: (see get_editor_property/set_editor_property)
commands(Array[AvaRundownMacroCommand]): [Read-Write] List of commands this macro will run.description(str): [Read-Write] Macro descriptioninput_chord(InputChord): [Read-Write] Input Key this Macro is bound to.