unreal.AvaMaterialParameterMapScalar

class unreal.AvaMaterialParameterMapScalar(name: Name = 'None', value: float = 0.0)

Bases: StructBase

Ava Material Parameter Map Scalar

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheModifiers

  • File: AvaMaterialParameterModifier.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Write]

  • value (float): [Read-Write]

property name: Name

[Read-Write]

Type:

(Name)

property value: float

[Read-Write]

Type:

(float)