unreal.AvaBroadcastChannelState

class unreal.AvaBroadcastChannelState

Bases: EnumBase

Channel state is a union summary of the output’s states.

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheMedia

  • File: AvaMediaDefines.h

IDLE: AvaBroadcastChannelState = Ellipsis

Indicates that at least some of the channel outputs are idle (but none are live).

Type:

1

LIVE: AvaBroadcastChannelState = Ellipsis

Indicates that at least some of the channel outputs are live.

Type:

2

OFFLINE: AvaBroadcastChannelState = Ellipsis

Indicates that all channel outputs are offline.

Type:

0