unreal.AvaBroadcast

class unreal.AvaBroadcast(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Single Instance Class that manages all the Output Channels

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheMedia

  • File: AvaBroadcast.h

classmethod get_avalanche_broadcast() → AvaBroadcast

deprecated: ‘get_avalanche_broadcast’ was renamed to ‘get_broadcast’.

classmethod get_broadcast() → AvaBroadcast

Get Broadcast

Return type:

AvaBroadcast

is_broadcasting_all_channels() → bool

Is Broadcasting All Channels

Return type:

bool

is_broadcasting_any_channel() → bool

Is Broadcasting Any Channel

Return type:

bool

start_broadcast() → None

Start Broadcast

stop_broadcast() → None

Stop Broadcast