unreal.AudioMaterialButtonStyle

class unreal.AudioMaterialButtonStyle(material: MaterialInterface = Ellipsis, desired_size: Vector2f = Ellipsis, button_main_color: LinearColor = Ellipsis, button_main_color_tint_1: LinearColor = Ellipsis, button_main_color_tint_2: LinearColor = Ellipsis, button_accent_color: LinearColor = Ellipsis, button_shadow_color: LinearColor = Ellipsis, button_unpressed_outline_color: LinearColor = Ellipsis, button_pressed_outline_color: LinearColor = Ellipsis)

Bases: AudioMaterialWidgetStyle

Represents the appearance of an Audio Material Button

C++ Source:

  • Plugin: AudioWidgets

  • Module: AudioWidgets

  • File: AudioMaterialSlateTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • button_accent_color (LinearColor): [Read-Write] The button’s Accent color value.

  • button_main_color (LinearColor): [Read-Write] The button’s Main color value.

  • button_main_color_tint_1 (LinearColor): [Read-Write] The button color’s Tint value covering one half of the gradient.

  • button_main_color_tint_2 (LinearColor): [Read-Write] The button color’s Tint value covering the other half of the gradient.

  • button_pressed_outline_color (LinearColor): [Read-Write] The button’s Outline color value when Pressed.

  • button_shadow_color (LinearColor): [Read-Write] The button’s Shadow color value.

  • button_unpressed_outline_color (LinearColor): [Read-Write] The button’s Outline color value when Unpressed.

  • desired_size (Vector2f): [Read-Write] Desired Draw size of the rendered material

  • material (MaterialInterface): [Read-Write] Material used to render the Slate

property button_accent_color: LinearColor

[Read-Write] The button’s Accent color value.

Type:

(LinearColor)

property button_main_color: LinearColor

[Read-Write] The button’s Main color value.

Type:

(LinearColor)

property button_main_color_tint_1: LinearColor

[Read-Write] The button color’s Tint value covering one half of the gradient.

Type:

(LinearColor)

property button_main_color_tint_2: LinearColor

[Read-Write] The button color’s Tint value covering the other half of the gradient.

Type:

(LinearColor)

property button_pressed_outline_color: LinearColor

[Read-Write] The button’s Outline color value when Pressed.

Type:

(LinearColor)

property button_shadow_color: LinearColor

[Read-Write] The button’s Shadow color value.

Type:

(LinearColor)

property button_unpressed_outline_color: LinearColor

[Read-Write] The button’s Outline color value when Unpressed.

Type:

(LinearColor)