unreal.AudioMaterialWidgetStyle

class unreal.AudioMaterialWidgetStyle(material: MaterialInterface = Ellipsis, desired_size: Vector2f = Ellipsis)

Bases: SlateWidgetStyle

Base for the appearance of an Audio Material Slates

C++ Source:

  • Plugin: AudioWidgets

  • Module: AudioWidgets

  • File: AudioMaterialSlateTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • desired_size (Vector2f): [Read-Write] Desired Draw size of the rendered material

  • material (MaterialInterface): [Read-Write] Material used to render the Slate

property desired_size: Vector2f

[Read-Write] Desired Draw size of the rendered material

Type:

(Vector2f)

property material: MaterialInterface

[Read-Write] Material used to render the Slate

Type:

(MaterialInterface)