unreal.AudioDrivenAnimationSolveOverrides

class unreal.AudioDrivenAnimationSolveOverrides(mood: AudioDrivenAnimationMood = Ellipsis, mood_intensity: float = 0.0)

Bases: StructBase

Audio Driven Animation Solve Overrides

C++ Source:

  • Plugin: MetaHuman

  • Module: MetaHumanSpeech2Face

  • File: AudioDrivenAnimationConfig.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mood (AudioDrivenAnimationMood): [Read-Write]

  • mood_intensity (float): [Read-Write]

property mood: AudioDrivenAnimationMood

[Read-Write]

Type:

(AudioDrivenAnimationMood)

property mood_intensity: float

[Read-Write]

Type:

(float)