unreal.AudioDrivenAnimationSolveOverrides¶
- class unreal.AudioDrivenAnimationSolveOverrides(mood: AudioDrivenAnimationMood = Ellipsis, mood_intensity: float = 0.0)¶
Bases:
StructBaseAudio Driven Animation Solve Overrides
C++ Source:
Plugin: MetaHuman
Module: MetaHumanSpeech2Face
File: AudioDrivenAnimationConfig.h
Editor Properties: (see get_editor_property/set_editor_property)
mood(AudioDrivenAnimationMood): [Read-Write]mood_intensity(float): [Read-Write]
- property mood: AudioDrivenAnimationMood¶
[Read-Write]
- Type: