unreal.AttributePayload
¶
- class unreal.AttributePayload(identifier: AnimationAttributeIdentifier = Ellipsis)¶
Bases:
EmptyPayload
Attribute Payload
C++ Source:
Module: Engine
File: AnimDataNotifications.h
Editor Properties: (see get_editor_property/set_editor_property)
identifier
(AnimationAttributeIdentifier): [Read-Write] Identifier: Identifier of the attribute
- property identifier: AnimationAttributeIdentifier¶
[Read-Only] Identifier: Identifier of the attribute
- Type: