unreal.AnimationSharingManager
¶
- class unreal.AnimationSharingManager(outer=None, name='None')¶
Bases:
unreal.Object
Animation Sharing Manager
C++ Source:
Plugin: AnimationSharing
Module: AnimationSharing
File: AnimationSharingManager.h
Editor Properties: (see get_editor_property/set_editor_property)
per_skeleton_data
(Array(AnimSharingInstance)): [Read-Only] Sharing data required for the unique Skeleton setups
- classmethod animation_sharing_enabled() → bool¶
Returns whether or not the animation sharing is enabled
- Returns
- Return type
- classmethod create_animation_sharing_manager(world_context_object, setup) → bool¶
Create an Animation Sharing Manager using the provided Setup
- Parameters
world_context_object (Object) –
setup (AnimationSharingSetup) –
- Returns
- Return type
- classmethod get_animation_sharing_manager(world_context_object) → AnimationSharingManager¶
Returns the AnimationSharing Manager, nullptr if none was set up
- Parameters
world_context_object (Object) –
- Returns
- Return type