unreal.AnimationCurveData
¶
- class unreal.AnimationCurveData(float_curves: Array[FloatCurve] = [], transform_curves: Array[TransformCurve] = [])¶
Bases:
StructBase
Structure encapsulating animated curve data. Currently only contains Float and Transform curves.
C++ Source:
Module: Engine
File: AnimDataModel.h
Editor Properties: (see get_editor_property/set_editor_property)
float_curves
(Array[FloatCurve]): [Read-Only] Float Curves: Float-based animation curvestransform_curves
(Array[TransformCurve]): [Read-Only] Transform Curves: FTransform-based animation curves, used for animation layer editing
- property float_curves: Array[FloatCurve]¶
[Read-Only] Float Curves: Float-based animation curves
- Type:
(Array[FloatCurve])
- property transform_curves: Array[TransformCurve]¶
[Read-Only] Transform Curves: FTransform-based animation curves, used for animation layer editing
- Type: