unreal.AnimationCurveData¶
- class unreal.AnimationCurveData(float_curves=[], transform_curves=[])¶
Bases:
unreal.StructBaseStructure encapsulating animated curve data. Currently only contains Float and Transform curves.
C++ Source:
Module: Engine
File: AnimDataModel.h
Editor Properties: (see get_editor_property/set_editor_property)
float_curves(Array(FloatCurve)): [Read-Only] Float Curves: Float-based animation curvestransform_curves(Array(TransformCurve)): [Read-Only] Transform Curves: FTransform-based animation curves, used for animation layer editing
- property float_curves¶
[Read-Only] Float Curves: Float-based animation curves
- Type
(Array(FloatCurve))
- property transform_curves¶
[Read-Only] Transform Curves: FTransform-based animation curves, used for animation layer editing
- Type