unreal.AnimNode_BlendListBase

class unreal.AnimNode_BlendListBase

Bases: AnimNode_Base

Blend list node; has many children

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_BlendListBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_pose (Array[PoseLink]): [Read-Write]

  • blend_profile (BlendProfile): [Read-Write]

  • blend_time (Array[float]): [Read-Write]

  • blend_type (AlphaBlendOption): [Read-Write]

  • child_upate_mode (BlendListChildUpdateMode): [Read-Write]

  • custom_blend_curve (CurveFloat): [Read-Write]

  • reset_child_on_activation (bool): [Read-Write] deprecated: Use the ChildUpateMode instead

  • transition_type (BlendListTransitionType): [Read-Write]

property reset_child_on_activation: bool

[Read-Write] deprecated: Use the ChildUpateMode instead

Type:

(bool)