unreal.AnimNextVariableEntry

class unreal.AnimNextVariableEntry(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimNextRigVMAssetEntry

Anim Next Variable Entry

C++ Source:

  • Plugin: UAF

  • Module: UAFUncookedOnly

  • File: AnimNextVariableEntry.h

Editor Properties: (see get_editor_property/set_editor_property)

  • access (AnimNextExportAccessSpecifier): [Read-Write] Access specifier - whether the variable is visible external to this asset

  • binding (AnimNextVariableBinding): [Read-Write] Binding data

  • category (str): [Read-Write] Category this variable should be assigned to

  • comment (str): [Read-Write] Comment to display in editor

  • parameter_name (Name): [Read-Only] Parameter name we reference

  • type (AnimNextParamType): [Read-Write] The variable’s type