unreal.AnimNextVariableEntry¶
- class unreal.AnimNextVariableEntry(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimNextRigVMAssetEntryAnim Next Variable Entry
C++ Source:
Plugin: UAF
Module: UAFUncookedOnly
File: AnimNextVariableEntry.h
Editor Properties: (see get_editor_property/set_editor_property)
access(AnimNextExportAccessSpecifier): [Read-Write] Access specifier - whether the variable is visible external to this assetbinding(AnimNextVariableBinding): [Read-Write] Binding datacategory(str): [Read-Write] Category this variable should be assigned tocomment(str): [Read-Write] Comment to display in editorparameter_name(Name): [Read-Only] Parameter name we referencetype(AnimNextParamType): [Read-Write] The variable’s type