unreal.AnimNextTraitHandle

class unreal.AnimNextTraitHandle

Bases: StructBase

Trait Handle A trait handle represents a reference to a specific trait instance in the shared/read-only portion of a sub-graph. It points to a FNodeDescription when resolved.

Internally, it contains a node handle and a trait index. Trait handles can only be used within an AnimNext graph serialized with FTraitWriter. see: FNodeDescription, FNodeHandle

C++ Source:

  • Plugin: UAFAnimGraph

  • Module: UAFAnimGraph

  • File: TraitHandle.h