unreal.AnimNextTraitEvent¶
- class unreal.AnimNextTraitEvent¶
Bases:
StructBaseTrait Event
Encapsulates an event in the trait system. Events can be marked as handled to signal to future handlers that no further action needs to be taken. Consuming an event prevents it from propagating to other handlers.
C++ Source:
Plugin: UAF
Module: UAF
File: TraitEvent.h