unreal.AnimNextTraitHandle¶
- class unreal.AnimNextTraitHandle¶
Bases:
StructBaseTrait Handle A trait handle represents a reference to a specific trait instance in the shared/read-only portion of a sub-graph. It points to a FNodeDescription when resolved.
Internally, it contains a node handle and a trait index. Trait handles can only be used within an AnimNext graph serialized with FTraitWriter. see: FNodeDescription, FNodeHandle
C++ Source:
Plugin: UAFAnimGraph
Module: UAFAnimGraph
File: TraitHandle.h