unreal.AnimGenBehavior_TrajectoryFollow¶
- class unreal.AnimGenBehavior_TrajectoryFollow(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimGenBehaviorBehavior for following a trajectory which can either be generated from Mover/CharacterMovementComponent or a path to follow
C++ Source:
Plugin: AnimGen
Module: AnimGen
File: AnimGenBehavior.h
Editor Properties: (see get_editor_property/set_editor_property)
trajectory_forward_vector(Vector): [Read-Write] Local root forward vector for the trajectorytrajectory_future_time(float): [Read-Write] Future lookahead time for the trajectorytrajectory_past_time(float): [Read-Write] Past time for the trajectorytrajectory_sample_num(int32): [Read-Write] Number of samples to use for the trajectory