unreal.AnimGenBehavior_TrajectoryFollow

class unreal.AnimGenBehavior_TrajectoryFollow(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimGenBehavior

Behavior for following a trajectory which can either be generated from Mover/CharacterMovementComponent or a path to follow

C++ Source:

  • Plugin: AnimGen

  • Module: AnimGen

  • File: AnimGenBehavior.h

Editor Properties: (see get_editor_property/set_editor_property)

  • trajectory_forward_vector (Vector): [Read-Write] Local root forward vector for the trajectory

  • trajectory_future_time (float): [Read-Write] Future lookahead time for the trajectory

  • trajectory_past_time (float): [Read-Write] Past time for the trajectory

  • trajectory_sample_num (int32): [Read-Write] Number of samples to use for the trajectory