unreal.AnimGenBehavior_Tagged¶
- class unreal.AnimGenBehavior_Tagged(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimGenBehaviorBehavior that allows a user to supply tags to control the style of a sub-behavior.
C++ Source:
Plugin: AnimGen
Module: AnimGen
File: AnimGenBehavior.h
Editor Properties: (see get_editor_property/set_editor_property)
behavior(AnimGenBehavior): [Read-Write] Sub-behaviortag_debug_draw_offset(Vector): [Read-Write] Offset to debug draw the current tagstag_ranges(Array[AnimDatabaseFrameRangesEntry]): [Read-Write] List of tags with associated frame ranges