unreal.AnimGenBehavior_Tagged

class unreal.AnimGenBehavior_Tagged(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimGenBehavior

Behavior that allows a user to supply tags to control the style of a sub-behavior.

C++ Source:

  • Plugin: AnimGen

  • Module: AnimGen

  • File: AnimGenBehavior.h

Editor Properties: (see get_editor_property/set_editor_property)

  • behavior (AnimGenBehavior): [Read-Write] Sub-behavior

  • tag_debug_draw_offset (Vector): [Read-Write] Offset to debug draw the current tags

  • tag_ranges (Array[AnimDatabaseFrameRangesEntry]): [Read-Write] List of tags with associated frame ranges