unreal.AnimGenBehavior_Optional¶
- class unreal.AnimGenBehavior_Optional(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimGenBehaviorBehavior that allows a user to optionally provide controls to another Behavior.
C++ Source:
Plugin: AnimGen
Module: AnimGen
File: AnimGenBehavior.h
Editor Properties: (see get_editor_property/set_editor_property)
behavior(AnimGenBehavior): [Read-Write] Sub-behaviorencoding_size(int32): [Read-Write] Size to encode the sub-behaviors controls to