unreal.AnimDatabaseDebugDraw_MovementDirection

class unreal.AnimDatabaseDebugDraw_MovementDirection(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimDatabaseDebugDraw

Debug Draw class for drawing the current movement direction

C++ Source:

  • Plugin: AnimDatabase

  • Module: AnimDatabase

  • File: AnimDatabase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • direction (Vector): [Read-Write] Local root forward direction

  • direction_arrow_length (float): [Read-Write] Direction Arrow Length

  • floor_offset (float): [Read-Write] Vertical Offset from Floor

  • thickness (float): [Read-Write] Widget Thickness

  • velocity_scale (float): [Read-Write] Velocity Scale

  • velocity_threshold (float): [Read-Write] Character is only considered moving when the velocity is above this threshold