unreal.AnimDatabaseDebugDraw

class unreal.AnimDatabaseDebugDraw(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Class that can be implemented to perform custom debug draw functionality

C++ Source:

  • Plugin: AnimDatabase

  • Module: AnimDatabase

  • File: AnimDatabase.h

draw_debug(drawer, canvas_drawer, pose_state, database, frame_ranges, range_viewport_transform, character_idx, sequence_idx, sequence_time, range_start, range_length, identifier_color) None

Draw Debug function which is called each frame with the current pose state, database, and attribute information

Parameters:
initialize_draw_debug(database, frame_ranges) None

Make any required frame attributes or other data. This function is called once when the class is initialized

Parameters: