unreal.AnimDatabaseDebugDraw_ChairOnAttach¶
- class unreal.AnimDatabaseDebugDraw_ChairOnAttach(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimDatabaseDebugDrawDebug Draw class for drawing a chair at the attach bone
C++ Source:
Plugin: AnimDatabase
Module: AnimDatabase
File: AnimDatabase.h
Editor Properties: (see get_editor_property/set_editor_property)
attach_bone_name(Name): [Read-Write] Name of the attach boneattach_ranges(AnimDatabaseFrameRangesFunction): [Read-Write] Ranges where the attach bone is valid