unreal.AnimDatabaseDebugDraw_ChairOnAttach

class unreal.AnimDatabaseDebugDraw_ChairOnAttach(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimDatabaseDebugDraw

Debug Draw class for drawing a chair at the attach bone

C++ Source:

  • Plugin: AnimDatabase

  • Module: AnimDatabase

  • File: AnimDatabase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attach_bone_name (Name): [Read-Write] Name of the attach bone

  • attach_ranges (AnimDatabaseFrameRangesFunction): [Read-Write] Ranges where the attach bone is valid