unreal.ActorModifierAttachmentBaseModifier

class unreal.ActorModifierAttachmentBaseModifier(outer: Object | None = None, name: Name | str = 'None')

Bases: ActorModifierCoreBase

Abstract base class for all modifiers that deal with attachments

C++ Source:

  • Plugin: ActorModifier

  • Module: ActorModifier

  • File: ActorModifierAttachmentBaseModifier.h

Editor Properties: (see get_editor_property/set_editor_property)

  • modifier_enabled (bool): [Read-Write] Is the modifier enabled or disabled