unreal.ActorModifierAttachmentBaseModifier¶
- class unreal.ActorModifierAttachmentBaseModifier(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ActorModifierCoreBaseAbstract base class for all modifiers that deal with attachments
C++ Source:
Plugin: ActorModifier
Module: ActorModifier
File: ActorModifierAttachmentBaseModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
modifier_enabled(bool): [Read-Write] Is the modifier enabled or disabled