unreal.AbilityTask_WaitGameplayEffectApplied_Self¶
- class unreal.AbilityTask_WaitGameplayEffectApplied_Self(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AbilityTask_WaitGameplayEffectAppliedAbility Task Wait Gameplay Effect Applied Self
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityTask_WaitGameplayEffectApplied_Self.h
Editor Properties: (see get_editor_property/set_editor_property)
on_applied(GameplayEffectAppliedSelfDelegate): [Read-Write]
- property on_applied: GameplayEffectAppliedSelfDelegate¶
[Read-Write]