unreal.ARImageUpdatePayload
¶
- class unreal.ARImageUpdatePayload(session_payload: ARSessionPayload = Ellipsis, world_transform: Transform = Ellipsis, detected_image: ARCandidateImage = Ellipsis, estimated_size: Vector2D = Ellipsis)¶
Bases:
StructBase
ARImage Update Payload
C++ Source:
Module: AugmentedReality
File: ARComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
detected_image
(ARCandidateImage): [Read-Write] Detected Imageestimated_size
(Vector2D): [Read-Write] Estimated Sizesession_payload
(ARSessionPayload): [Read-Write] Session Payloadworld_transform
(Transform): [Read-Write] World Transform
- property detected_image: ARCandidateImage¶
[Read-Only] Detected Image
- Type:
- property session_payload: ARSessionPayload¶
[Read-Only] Session Payload
- Type: