unreal.ARGeoAnchorUpdatePayload¶
- class unreal.ARGeoAnchorUpdatePayload(session_payload: ARSessionPayload = Ellipsis, world_transform: Transform = Ellipsis, longitude: float = 0.0, latitude: float = 0.0, altitude_meters: float = 0.0, altitude_source: ARAltitudeSource = Ellipsis, anchor_name: str = '')¶
Bases:
StructBaseARGeo Anchor Update Payload
C++ Source:
Module: AugmentedReality
File: ARComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
altitude_meters(float): [Read-Write] Altitude Metersaltitude_source(ARAltitudeSource): [Read-Write] Altitude Sourceanchor_name(str): [Read-Write] Anchor Namelatitude(float): [Read-Write] Latitudelongitude(float): [Read-Write] Longitudesession_payload(ARSessionPayload): [Read-Write] Session Payloadworld_transform(Transform): [Read-Write] World Transform
- property altitude_source: ARAltitudeSource¶
[Read-Only] Altitude Source
- Type:
- property session_payload: ARSessionPayload¶
[Read-Only] Session Payload
- Type: