Navigation
Unreal Engine C++ API Reference > Runtime > XmlParser > FXmlFile
References
Module | XmlParser |
Header | /Engine/Source/Runtime/XmlParser/Public/XmlFile.h |
Include | #include "XmlFile.h" |
Source | /Engine/Source/Runtime/XmlParser/Private/XmlFile.cpp |
bool IsValid&40;&41; const
Remarks
Checks to see if a file is loaded