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Unreal Engine C++ API Reference > Runtime > WebBrowserTexture
References
Module | WebBrowserTexture |
Header | /Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureSample.h |
Include | #include "WebBrowserTextureSample.h" |
Syntax
class FWebBrowserTextureSampleQueue
Constructors
Type | Name | Description | |
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Default constructor. |
Destructors
Type | Name | Description | |
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Virtual destructor. |
Functions
Type | Name | Description | |
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bool | Dequeue
(
TSharedPtr< FWebBrowserTextureSample, ESPMode::ThreadSafe >& OutSample |
|
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void | Perform any pending flushes. | |
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bool | Enqueue
(
const TSharedPtr< FWebBrowserTextureSample, ESPMode::ThreadSafe >& Sample |
|
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int32 | Num () |
Get the number of samples in the queue. |
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bool | Peek
(
TSharedPtr< FWebBrowserTextureSample, ESPMode::ThreadSafe >& OutSample |
|
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bool | Pop () |
|
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void | RequestFlush () |