Navigation
Unreal Engine C++ API Reference > Runtime > WebBrowserTexture > FWebBrowserTextureSample
References
Module | WebBrowserTexture |
Header | /Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureSample.h |
Include | #include "WebBrowserTextureSample.h" |
FRHITexture2D &42; InitializeTexture&40;&41;
Remarks
Initialize the sample with a texture resource.
This method must be called on the render thread. The texture resource object that will hold the sample data.