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Unreal Engine C++ API Reference > Runtime > VulkanRHI > FVulkanDynamicRHI
- FDynamicRHI::RHIComputeMemorySize()
- FVulkanDynamicRHI::RHIComputeMemorySize()
References
Module | VulkanRHI |
Header | /Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h |
Include | #include "VulkanDynamicRHI.h" |
Source | /Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp |
virtual uint32 RHIComputeMemorySize
&40;
FRHITexture &42; TextureRHI
&41;
Remarks
Computes the size in memory required by a given texture.
- Size in Bytes
Parameters
Name | Description |
---|---|
TextureRHI | Texture we want to know the size of, 0 is safely ignored |