Navigation
Unreal Engine C++ API Reference > Runtime > RHI > FDynamicRHI
- FDynamicRHI::RHIComputeMemorySize()
- FVulkanDynamicRHI::RHIComputeMemorySize()
- FNullDynamicRHI::RHIComputeMemorySize()
- FOpenGLDynamicRHI::RHIComputeMemorySize()
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include | #include "DynamicRHI.h" |
uint32 RHIComputeMemorySize
&40;
FRHITexture &42; TextureRHI
&41;
Remarks
Computes the size in memory required by a given texture.
- Size in Bytes
Parameters
Name | Description |
---|---|
TextureRHI | Texture we want to know the size of, 0 is safely ignored |