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The Voronoi Compute Helper caches information to help compute cells quickly To safely parallelize voronoi diagram construction, create a separate compute helper per-thread
| Name | FVoronoiComputeHelper |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Voronoi/Public/Voronoi/Voronoi.h |
| Include Path | #include "Voronoi/Voronoi.h" |
Syntax
class FVoronoiComputeHelper
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Voronoi/Voronoi.h | |||
FVoronoiComputeHelper
(
const FVoronoiComputeHelper& Other |
Voronoi/Voronoi.h | ||
FVoronoiComputeHelper
(
FVoronoiComputeHelper&& Other |
Voronoi/Voronoi.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Compute | TPimplPtr< voro::voro_compute< voro::container > > | Voronoi/Voronoi.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Init() |
Voronoi/Voronoi.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVoronoiComputeHelper & operator=
(
const FVoronoiComputeHelper& Other |
Voronoi/Voronoi.h | ||
FVoronoiComputeHelper & operator=
(
FVoronoiComputeHelper&& Other |
Voronoi/Voronoi.h |