Navigation
| Name | Voronoi |
| Type | Runtime |
| Location | /Engine/Source/Runtime/Experimental/Voronoi/ |
| Module Build Rules | Voronoi.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FVoronoiComputeHelper | The Voronoi Compute Helper caches information to help compute cells quickly To safely parallelize voronoi diagram construction, create a separate compute helper per-thread |
| FVoronoiDiagram | |
| FVoronoiDiagramField | Use a Voronoi diagram to support faster querying of Voronoi-like data from arbitrary sample points: |
| voro_compute |
Structs
| Name | Remarks |
|---|---|
| FVoronoiCellInfo | All the info you would typically want about a single cell in the Voronoi diagram, in the format that is easiest to compute. |
Interfaces
| Name | Remarks |
|---|---|
| IVoronoiPlugin | The public interface to this module |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetVoronoiEdges
(
const TArrayView< const FVector >& Sites, |
Voronoi/Voronoi.h | ||
bool VoronoiNeighbors
(
const TArrayView< const FVector >& Sites, |
Voronoi/Voronoi.h |